![]() ![]() However, if you’re expecting a Souls-style mute protagonist, you don’t get that right away we are introduced to Renee, an apparently amnesiac swordswoman and weird magic person, and her flying helper imp Ifree. The world has decayed away, various proper nouns are gone, things are a mess, and no one knows where the sources of important stuff have gone. So, you know, basically any platform modern games can be played on.Īfterimage sets the stage for its game world solidly enough, if in a bit of familiar fashion. So is this the sort of thing that lovers of the aforementioned game should keep their eyes on? Or does it fall more into one of the disappointing middle spaces?įor reference, the PC version on Steam was played for this preview, but the game will launch on April 25th on PC, PlayStation 4 & 5, Nintendo Switch, Xbox One, and Xbox Series X|S. And as this is a preview, it’s not yet entirely clear if it’s going to hit all of the targets it has set for itself, but it is possible to see how it’s doing so far. One of the games that definitely hit those notes well and uniquely was Hollow Knight, a game that was in parts a marriage between metroidvania and souls-like game, clearly aware that the latter genre owed quite a debt to the former and both could enhance one another.Īfterimage, then, is definitely driving itself into that same basic design space. That having been said, they are also still a genre I tend to be critical of just like any other sort of game, it’s possible to hit the same basic notes better or worse. It shouldn’t come as a surprise to anyone who has read more than a few of my reviews to know that I like games in the general metroidvania sub-category.
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